3/17/2024 0 Comments Megaman x8 ride armor![]() ![]() I think a bonus to this would be having paths that are only possible for each individual character, possibly leading to a specific challenge that would be rewarding with something like Armor Parts. Not specifically Metroidvania style levels, but levels with several varying paths to the end-level boss fight. I think something I would like for the next Mega Man game is non-linear levels. While unique, an issue that came of this is that many levels were painfully short, some of them only lasting about 5 mins, boss fight included. Each stage had a sort of "gimmick" to it's design (Like a rail shooter level, a level that's a singular boss battle, a stealth level, etc.). MegaMan X8 had a unique approach to it's stages when compared to past entries. I would love to see a new character that would be focused on more melee focused attacks to allow for a new play-style for fans who enjoyed Zero's style of gameplay. Having the inclusion of Axl meant we had two gun-based characters, but with Zero as the lone melee-style character. ![]() With that being said, I still want a brand new playable character to offset the odd number cast we have now. While in X7 he was merely a carbon copy replacement for X, he found more of a gameplay identity with X8. I certainly appreciated it more than the possibility of only having X and Zero for the 5th game in a row. While many fans see Axl as a representation of the lowest lows in the X franchise, I have nothing against his inclusion. ![]()
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