In combat mode it does firegroups and subsystem targeting in combat plus the lights, NV, scoop and landing as shift mode. POV2 does lights, NV, cargo scoop and landing gear (normal) and firegroups and jump route targeting (shifted) in flying mode.fPOV1 on stick does PIPs in all modes, and has a shift state for each mode (targeting in combat and SRV, throttle 0/25/50/75 in fly mode).SC, hyperspace, camera suite, galaxy & system map on the stick's base toggles.fwd/reverse thrusters on lower rotary on throttle.vertical and lateral thrusters on the POV on the back of the throttle.UI navigation with POV1 and first trigger.The clutch acts as modifier for all buttons. I disabled the clutch button in the joystick control panel and use it as a mode modifier, I have set up three modes (up/blue = SRV, middle/pink=flying, down/red = combat). I only need to touch the keyboard for typing in the galaxy map, and I use the mouse in the FSS. It is a bit work in progress, but it allows me to do everything I need blindly, as I play in VR.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |